Bramble Butterfoot, Halfling Ranger Level 1

Bramble Butterfoot, Halfling Ranger Level 1
Hit Points: 18/18 Body Points: 20/20 Experience Points: 5 Experience Base: 28
Stats STR 10; DEX 15(+2); MIND 13(+1); CHA 10
Saves FORT +3; REFLEX +5; WILL+3 PRESENCE +2 (+4 to save vs magical effects)
Armor Class 15; Shortbow +6 to hit, 1d6+3; Dagger +2 to hit, 1d4+1
Rangers are expert at wilderness tracking and survival and good at moving quietly and hiding in cover in the wilderness.
Current Money: 2gp

Calix, Human Cleric Level 1

Calix, Human Cleric Level 1
Alignment: Neutral Scoundrel Hit Points: 16/16 Body Points: 20/20 Experience Points: 5 Experience Base: 20
Stats STR 10; DEX 18 (+3); MIND 17 (+2); CHA 16 (+2)
Saves FORT +3; REFLEX +5; WILL +5; PRESENCE +4
Armor Class 16; Light Mace +1 to hit 1d6 dmg
Can cast divine spells and have the Turn Undead and
Smite special Abilities.
Current Money: 5 gp

Sarhan Soth, Gnome Thief Level 1

Sarhan Soth, Gnome Thief Level 1
Alignment: Neutral Trickster Hit Points: 16/16 Body Points: 20/20 Experience Points: 5 Experience Base: 24
Stats STR 10; DEX 14 (+1); MIND 11; CHA 9
Saves FORT +3 REFLEX +6 WILL +3 PRESENCE +3; +4 to save vs poison
Armor Class 13; Dagger +1 to hit, 1d4+1
They have the Sneak Attack special ability, which adds the Thief's class level to the damage of his first attack, if he successfully sneaks up on a foe. Thieves are experts at urban
survival as well as picking pockets, hiding, sneaking, and other
tasks associated with theft.
Current Money: 5gp

Rathman, Elf Magic-User Level 1

Rathman, Elf Magic-User Level 1
Hit Points: 22/22 Body Points: 20/20 Experience Points: 5 Experience Base: 37
Stats: STR 16 (+2); DEX 8; MIND 16 (+2); CHA 8
Saves: FORT +3; REFLEX +1; WILL +5; PRESENCE +1
Armor Class 10; Dagger +3 to hit, 1d4+2 dmg
Spellbook: Read Magic, Sleep, Feather Fall, Hold Portal, Identify.
Current Money: 5gp

Gault, Human Fighter 1

Gault, Human Fighter Level 1

Alignment: Guardedly Neutral. Hit Points: 24/24 Body Points: 20/20 Experience Points: 5 Experience Base: 20
Stats: STR 16 (+2); DEX 13 (+1); MIND 11; CHA 13 (+1)

Saves: FORT +8; REFLEX +5 WILL +4; PRESENCE +5

Armor Class 15 (heavy shield, leather armor, dex bonus); Throwing Axe +3 to hit, 1d6+1 dmg; Spear +4 to hit, 1d6+3 dmg

Current Money: 5gp

NPCs

This page will contain an alphabetized listing of all NPCs encountered in the game.




Drewfet: older gnome, owner of the Lucky Gnome Taphouse in Fallcrest.

Father Quinlaven: old half-elf, and a priest devoted to Corellon. Mentor (of sorts) to Calix. Can usually be found at the Temple in Fallcrest.

Sarhan's Family

Wife:
Myra. Shorter and rounder than her husband, she is in charge of the house. She wears an apron with pockets that always seem to contain something handy, even if it just happens to be a wooden spoon to rap Sarhan on the head with. The two bicker like only a couple married for 60 years could.

Kids:
Messa is the oldest daughter and nearly a woman. She is attractive with long auburn hair and Sarhan is watchful of any suitors.
Siddry and Voddry are the twin boys next in line. They have thick brown mops of hair and always seem to be dirty from playing outside, wrestling, and generally trying to avoid work.
Gorrant is the last boy and Sarhan's hope for inheriting the business. He seems to be more studious and takes an interest in woodworking. Vod and Sid are always giving him a hard time.
Yassa is next in line and the most kind-hearted. She takes care of her younger sister and always chastises Vod and Sid for picking on Gorrant. Myra asks her to assist with a lot of chores.
Eleyana is the baby girl. She is old enough to walk and ask a lot of questions. She is very clingy and does not like to be left alone nor wanders off by herself.

Parents:
His father is Vec who has gotten forgetful in his old age. He has lost all his hair and what is left is gray and growing out of is ears. He is still good with his hands and teaches Gorrant at lot at the workshop while Sarhan is busy running the place.
His mother is Lyna and thin frail woman whose mind is still sharp and crisp. She is constantly rolling her eyes at Vec and reminding him of something that just recently happened. Yassa is her favorite grandchild and she is always doting on her.





Tauster: slightly crazy old human hedge-wizard in Fallcrest. Has taught Rathman all he knows, and Rathman has advanced quite well. Is renowned for his amazing fireworks displays.